Monday, 14 December 2015

Prisoner _Head sculpt

Prisoner _Head sculpt

Done in Zbrush

Ironman Helmet


Ironman Helmet Texturing

Used Maya and Photoshop for modeling and texturing
and rendered in Marmoset toolbag 2.






Saturday, 29 August 2015

SawedoffShotgun_Texture

Hey guys, I have being doing some testing on textures and out put for my Shotgun Model .

There are a few renders that I want you guys to see of the shotgun models after some texturing work on the wood and the metal of the Shotgun.

















I had some fun doing this, also got a lot to learn from it. I'll be posting more works like this sooner, with better results for the posts to come.

Thursday, 23 July 2015

Sawed off Shotgun - Weapon/Prop


Hi guys, I have always liked the sawed off shotgun from the day i first saw in the Hit man game years back.

So this time I made a Sawed-Off Shotgun with fairly decent number of polygons. Its still a W.I.P.
model so I'll be sharing some test renders for the model and their textures.

Ill have not many details from the sculpt this time, rather I am going to use the texture to get some normal map from them to help me in this.

Wire Frame


 Side

Angled

Grey



Side

Angled


Here are some test renders








Will Post some updates soon.

Thanks.






Thursday, 25 June 2015

Marvel's Thanos

Hi there everyone. After a long time, I got back to my Modeling and  Sculpting.


This time its THANOS.


The marvel movies just got me excited about the Villain Thanos and so I thought I will give the character a try.

I followed a few references from on-line, few references that were done for the movie. I will be posting just a W.I.P.

Hope I can better output than this. I will slowely but steadly grow with every artwork I upload here and keep you guys engaged.



Grey renders


 Front

 Angled

 Side

Back




Lowest level - Wireframe

Front

 Angled

Side

 Back



 Will definitely be back with many more and better out puts.


Cheers,