Sunday, 25 May 2014

DemonHead Sculpt

Hey Guys ... I have tried to replicate artist Jason Martin's work

I loved sculpting this demon head


DemonHead_Beauty
I also wanted to add a Base Mesh Wireframe render to the demon head


DemonHead_Low-poly Wireframe 

There will surely be more models coming ...... the ones i have made and the ones that are to be made



Monday, 19 May 2014

Female Warrior

This is my try at a female warrior model .... Base mesh was done in Maya , Sculpting, Texturing and Rendering in Zbrush


 Female Warrior_01



 Female Warrior_02



Female Warrior _ Front



 Female Warrior _Left



 Female Warrior _ Right



Female Warrior _ Back

Watto _Star Wars ... Wireframe renders

These are the Low-Poly wire frame renders that i wanted to share for watto .



 Watto_Wireframe Render_Front



 Watto_Wireframe Render_Left



 Watto_Wireframe Render_Right



 Watto_Wireframe Render_Back



 Watto_Wireframe Render_Close-up_01



  Watto_Wireframe Render_Close-up_02


 Watto_Wireframe Render_Close-up_01

Watto From The Star Wars Series

Hey guys , I have been always wanting to do a character model from Star Wars and so here are some renders of the character named Watto that I Modelled and Textured
Base mesh was done in Zbrush using ZSphere ... then sculpted basic details , went for retopo in 3D Coat and transferred detail on the retopologised mesh in Zbrush ... texturing and rendering done again in zbrush ...Assets Modelled in Maya .

 Watto 3D_Front

 Watto 3D_Left

Watto 3D_Right

Watto 3D_Back

 Watto 3D_Close-up_01

Watto 3D_Close-up_02

Wireframe to this model creation will be posted soon .... Cheers !!!

Monday, 5 May 2014

Tuesday, 11 March 2014

Jafar _ Aladdin

Currently working on my character Jafar from the Cartoon series Aladdin .

Base mesh done with maya software, currently working on sculpt and render in Zbrush.

Jafar _ Front

Jafar_Front _Grey Model

Jafar_ Perspective

Jafar_ Perspective _ Grey Model

Will post some updates soon ....